
Also, I liked finding the stages, though they only made it challenging in the 5th area and otherwise it's kind of busywork, and since all of them are required, what exactly is the point? I still liked finding them, I just understand why others don't because it doesn't play into anything. 23? Sunken Scroll locations, and only one I thought was BS (the other one was just a bit rough in the transition from the previous scroll that introduced that mechanic of reaching it, like they skipped a step of easing players in). I loved finding those, I only looked up 2 out of the. Splatoon 3 introduces two new idol groups - Rising Tide and Radio-Octave - with Radio-Octave often interrupting Rising Tides broadcast. It keeps a similar core game, but aims to shake things up significantly, to keep the experience fresh even for seasoned players.

I have to wonder if all the people saying this is way better than Octo Canyon ever got all the Sunken Scrolls. Splatoon 3 is the third game in the Splatoon series, released for the Nintendo Switch. Arguably a worse boss than the shower.īut as great as the challenges are, I really miss the exploration. The oven redux was great! Oh, actually, I didn't like the samurai again, he's not much different than before and once again they saddle you with a close-range, low sustained DPS weapon. Secret boss required a similar approach except shifting to playing very safe. If Girl Power's a problem, then the big finale is more of a problem because that's more rote memorization than Girl Power is.

Girl Power was fine, it was mostly smart painting, smart moving and picking up one armor, and the rest was learning the spawns and how Octolings aim (I picked dualies and the roll + painting efficiency + decent fighting helped a lot though). Car wash station was frustrating before the first clear, but later weapon clears I didn't have as much trouble with the rotating cars part. The only station I really hated was the walking bullet hell one, if I had known about the exploit. I'll agree with the vast majority that the challenges were better than Octo Valley/Canyon, which had some cool stuff but were largely quite easy. Oh, we have a separate thread for Octo? Why?
